Post by shawnturner on Jan 9, 2018 6:07:17 GMT -6
Hi,
I feel like a lot of the new faces/hairstyles aren't scaled enough to fit the current class bodies. Most of the front views are great-looking, but a lot of the...diagonal (?) views are kind of weird (i.e. Female Eniripsa). If you shuffle between the original faces and some of the new ones, the head size actually changes as well. I'm not sure if it's intended to do that, but it's just very odd to me.
Here's some of the problems I had noticed in character creation organized specifically by class:
No problems with Male Feca.
All the new Female Feca faces have noticeably larger head size compared to the original (or the head position might be slightly more forward than the original). The problem bothers me on the faces 2, 3, 6, 7, and 8 because it makes them look like little kids.
No probelms with Male Osamodas other than the horns on face 5 are missing.
No problems with Female Osamodas.
No problems with Male Enutrof.
No problems with Female Enutrof.
The new Male heads seem too small.
The new Female Sram heads are definitely smaller than the original, but I think the new ones are actually more normal than the original. It might just be me, but do faces 2 and 4 on the Female Sram look funny?
Male Xelor's faces 5 and 6 seem a bit too low to me. Face 2 and 5 altogether probably should be improved; they don't look as good as the other choices.
No problems with Female Xelor.
There is absolutely no big difference between faces 1 and 2 and between faces 5 and 6. Thank you for correcting the sizes of faces 2 and 6 though. All the head sizes look like they fit the body now with the exception of faces 3 and 7; I still think they are too small for the body (especially when viewed from the direct front view).
No problems with Female Ecaflip.
No problems with Male Eniripsa.
I think the Female Eniripsa's cheeks and/or mouth position on the new faces makes them look awkward (in the front diagonal angle).
The hair on the Male Iop's 2nd hairstyle (the Goultard-looking one) might be positioned a bit too low; it's not a big bother though.
No problems with Female Iop.
Faces 3 and 7 seem to have too small head sizes.
Problem with face 6 on Female Cra from the direct front view; looks too long.
I only have a problem with the head position on face 4 on the Male Sadida; it looks a little too far back in the diagonal front views and it looks too low on the direct front view.
No problems with Female Sadida.
Faces 4 and 8's hair...I'm not sure it fits the head size properly. (Why do Male Sacriers need a kind face? I'd prefer them to have a more angrier face like with the Iop ones. biggrin Just saying...)
Head size and position on the Female Sacriers differs between all of the choices. I personally think faces 2 and 6 fit the body the best.
Male Pandawa head sizes and positions differ noticeably. The new ones are smaller. I only have a problem with faces 4 and 8; the head looks too high/back.
The head shapes on faces 2, 3, 6, and 7 on the Female Pandawa bother me a little in comparison to the others. Faces 2, 3, 6, and 7 look like their jaws are too inward. I'd like to see them change to the shape of faces 1, 4, 5, and 8.
No problems with Male Rogue.
No problems with Female Rogue.
No problems with Male Masqueraider.
No problems with Female Masqueraider.
No problems with Male Foggernaut.
Noticeable changes between the Female Foggernaut faces (especially the direct front view comparison). I think faces 1 and 5 are the ones that look the weirdest.
These are the issues I found in-game with the feature organized by class as I find, see, or hear problems of them with my friends:
Livitinem hats that wrap around the back of the head (i.e. the bandannas) look weird on the 4th Male Sacrier head.
The bandanna goes around the end of the hair, not where the back of the Sacrier's head really is. It just bothers me personally.
Hair sticks out of the top of the Borealis Hat with the 2nd hairstyle of Male Masqueraider. Not sure if that's the case with other hats quite yet.
Leave a reply with your own opinions and let's get this awesome idea right the first time
Please help.
Thanks!
I didn't find the right solution from the Internet.
References:
www.dofus.com/en/forum/29-test-server/233816-character-personalization-issues
motion graphic animations
I feel like a lot of the new faces/hairstyles aren't scaled enough to fit the current class bodies. Most of the front views are great-looking, but a lot of the...diagonal (?) views are kind of weird (i.e. Female Eniripsa). If you shuffle between the original faces and some of the new ones, the head size actually changes as well. I'm not sure if it's intended to do that, but it's just very odd to me.
Here's some of the problems I had noticed in character creation organized specifically by class:
No problems with Male Feca.
All the new Female Feca faces have noticeably larger head size compared to the original (or the head position might be slightly more forward than the original). The problem bothers me on the faces 2, 3, 6, 7, and 8 because it makes them look like little kids.
No probelms with Male Osamodas other than the horns on face 5 are missing.
No problems with Female Osamodas.
No problems with Male Enutrof.
No problems with Female Enutrof.
The new Male heads seem too small.
The new Female Sram heads are definitely smaller than the original, but I think the new ones are actually more normal than the original. It might just be me, but do faces 2 and 4 on the Female Sram look funny?
Male Xelor's faces 5 and 6 seem a bit too low to me. Face 2 and 5 altogether probably should be improved; they don't look as good as the other choices.
No problems with Female Xelor.
There is absolutely no big difference between faces 1 and 2 and between faces 5 and 6. Thank you for correcting the sizes of faces 2 and 6 though. All the head sizes look like they fit the body now with the exception of faces 3 and 7; I still think they are too small for the body (especially when viewed from the direct front view).
No problems with Female Ecaflip.
No problems with Male Eniripsa.
I think the Female Eniripsa's cheeks and/or mouth position on the new faces makes them look awkward (in the front diagonal angle).
The hair on the Male Iop's 2nd hairstyle (the Goultard-looking one) might be positioned a bit too low; it's not a big bother though.
No problems with Female Iop.
Faces 3 and 7 seem to have too small head sizes.
Problem with face 6 on Female Cra from the direct front view; looks too long.
I only have a problem with the head position on face 4 on the Male Sadida; it looks a little too far back in the diagonal front views and it looks too low on the direct front view.
No problems with Female Sadida.
Faces 4 and 8's hair...I'm not sure it fits the head size properly. (Why do Male Sacriers need a kind face? I'd prefer them to have a more angrier face like with the Iop ones. biggrin Just saying...)
Head size and position on the Female Sacriers differs between all of the choices. I personally think faces 2 and 6 fit the body the best.
Male Pandawa head sizes and positions differ noticeably. The new ones are smaller. I only have a problem with faces 4 and 8; the head looks too high/back.
The head shapes on faces 2, 3, 6, and 7 on the Female Pandawa bother me a little in comparison to the others. Faces 2, 3, 6, and 7 look like their jaws are too inward. I'd like to see them change to the shape of faces 1, 4, 5, and 8.
No problems with Male Rogue.
No problems with Female Rogue.
No problems with Male Masqueraider.
No problems with Female Masqueraider.
No problems with Male Foggernaut.
Noticeable changes between the Female Foggernaut faces (especially the direct front view comparison). I think faces 1 and 5 are the ones that look the weirdest.
These are the issues I found in-game with the feature organized by class as I find, see, or hear problems of them with my friends:
Livitinem hats that wrap around the back of the head (i.e. the bandannas) look weird on the 4th Male Sacrier head.
The bandanna goes around the end of the hair, not where the back of the Sacrier's head really is. It just bothers me personally.
Hair sticks out of the top of the Borealis Hat with the 2nd hairstyle of Male Masqueraider. Not sure if that's the case with other hats quite yet.
Leave a reply with your own opinions and let's get this awesome idea right the first time
Please help.
Thanks!
I didn't find the right solution from the Internet.
References:
www.dofus.com/en/forum/29-test-server/233816-character-personalization-issues
motion graphic animations